Scooby-Doo Where Are You!

Scooby-Doo Where Are You!

Unlike past Spooky games, the update process is slightly different for Scooby. You can grab the latest code package from the link above. Simply put this file onto a USB flash drive (do not put it inside any folders on the drive), safely eject the drive, and insert it into the pinball machine, using either the USB port behind the coin door, or plugging directly into the PC in the head. With the game booted and on the attract screen, enter the service menu (green button inside coin door), and navigate to SYSTEM > UPDATE SOFTWARE > (choose your code version). If you do not see your code version there, try unplugging and re-plugging the USB drive, and hit REFRESH in the service menu. When you select the desired version, the game will begin updating, and the playfield lights will breathe yellow. When the update is complete, the playfield lights will turn green. Power the game off for a moment. When turned back on, the game will take a few minutes to make backups and finalize the update. Allow the game to fully boot into attract mode, otherwise the game will revert back to the previous code version the next time it turns on.

Note that you may keep several versions of code on the USB stick, and choose in the menu which to install.

Latest Version: v2024.08.20

Release Notes:

      • FEATURE – Gangs All Here (Wizard Mode)
      • FEATURE – Drop targets reset less to allow easier qualification of Character Modes.
      • FEATURE – Extra Ball added as third Mystery Award.
      • FEATURE – Mystery Machine test added to the game menu.
      • FEATURE – Talking skull assets added to the Right Outlane.
      • FEATURE – Storehouse of ScubaTanks added to Left VUK during Cutler.
      • FEATURE – Replay Award settings added to the game menu.
      • FEATURE – Ball Save grace period extended.
      • FEATURE – New video assets for Bookcase Topper.
      • FEATURE – Topper testing added to the game menu.
      • FEATURE – Topper LED brightness increased.
      • BUG – Apron lights were sometimes turning off during gameplay.
      • BUG – Extra Ball tournament mode setting had a multiplier being applied twice.
      • BUG – Space Kook spinners were lighting different colors.
      • BUG – Drop targets resetting could activate skillshot if there was a delay in resetting.
      • BUG – Extra Ball award could be missed when multiple are qualified at the same time.